Version 6.4.7 corrects a location priority scheduling glitch
SC v6.4.7 corrects a glitch where game times were
not compressing properly
Splendid City Version 6.4.7 includes some UI
enhancements as well as corrects a bug where game times were not compressing
properly when using priorities to resolve constraints for revolving locations in
addition to the Object Wizard dates panel 'Auto compress game times starting
from the default'
Posted: Sun - September 9, 2007 at 09:54 AM